Level 2 E Sports

Level 2 in ESports is aimed at students who are looking to progress into employment in the ESports industry. The qualification is endorsed by the British ESports Association as being suitable for learners wanting to work in the industry. This full-time course provides an in-depth study of the sector, supporting progression to Level 3 and employment in key areas of the industry such as: Coaching, Health and Fitness in the ESports industry, Enterprise and Creativity, Leadership, Entrepreneurship, ESports Events, Practical Gaming, Gaming Citizenship, Personal and Professional Development along with an understanding and appreciation of the positive benefits of ESports.

  • Course Information
    • Course Code
    • Validated By
    • Attendance Pattern
    • Course Level
      Level 2
    • Study Mode
      Full Time
    • Course Location
      Leyland Campus
    • Age Group
      School Leavers (16-18)
    • Course Duration
      1 year
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  • Overview

    Gain the skills and qualifications to gain employment in the exciting and growing global ESports Industry. As the industry continues to grow around the world, more jobs and career pathways are being created in esports, creating a demand for people with specific skills.

    Students will study a variety of units and a range of assessments is used including practical work and case studies. The new Level 2 ESports units may include: ESports Games, Teams and Tournaments Establishing an ESports organisation Streaming for ESports Plan an ESports Event.

    Learners taking this qualification will study 5 mandatory units:

    • Unit 1: ESports Games, Teams and Tournaments
    • Unit 2: Establishing an ESports Organisation
    • Unit 3: Streaming for ESports
    • Unit 4: Plan an ESports Event
    • Unit 5: Start an Enterprise in ESports

    and one optional unit from the following:

    • Unit 6: Design an ESports Game
    • Unit 7: Positive Health and Well-being in ESports.

    Communication skills are developed throughout the units, and students can also enhance their broader skills in ICT, while literacy and numeracy skills are also developed throughout.

    Learners will develop a wide range of transferable skills and knowledge that can be applied to other careers and sectors including digital and STEAM-based careers.


    Course Highlights:

    ESports Championship Tournament

    ESports Academy

    ESports students will also be able to trial for the Runshaw Ravens and help run the college British Esports student Championships while studying with us. Opportunities such as content creator, shout caster, social media manager, coach, stream production and more are available. These experiences will prepare you for work in industry and also give you an edge in your assignment work and CV to help you succeed.


    There will be the opportunity for academy students to regularly participate in a competitive ESports league. The current games being used by The British ESports Federation, the current games are: League of Legends, Rocket League, Valorant.

    ESport Parent Guide:

  • Entry Requirements

    For our Pre-Advanced L2 courses our entry requirements are 4 x GCSEs at Grade 3, Maths or English Language or English Literature at Grade 3 and Grade 2 in the others. Level 2 courses last for 1 year.

    Some vocational courses will have additional specific entry requirements or require DBS clearance to undertake placements. Information about this can be found on the Apply Portal, and on your offer letter which you will receive after your interview.

    Interview at enrolment. Please note you will also resit your Maths & English if they are not a level 4 or above.

  • How will I be assessed?

    The course is delivered as a combination of theory and practical, and you will be assessed through both a portfolio assessment.

  • Progression Pathway

    The Pearson BTEC Level 2 Award in Esports has a primary focus on progressing to further education. Learners taking this qualification may want to progress to further study such as Pearson BTEC Level 3 Nationals in Esports, Information Technology, Creative Media, Sport, Enterprise and Entrepreneurship or Business.

  • National Careers Service

    For guidance about what careers subjects can lead on to please follow this link to the National Careers Service.